made with Svelte

Svader

Create GPU-rendered Svelte Components

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Description

Create GPU-rendered Svelte Components

"Create GPU-rendered Svelte components with WebGL and WebGPU fragment shaders. 

A fragment shader can be written as a program that takes the coordinates of a pixel on the screen and returns the color that this pixel should have. This program can be executed on the GPU, ensuring massive parallelism and speed.

Svader supports Svelte 4 and Svelte 5."


Creator

Holger Dal Mogensen


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